tag:blogger.com,1999:blog-38561329446499148462024-03-05T07:09:06.749-08:00Arya Kurniawan®Arya Kurniawanhttp://www.blogger.com/profile/15094027226703206083noreply@blogger.comBlogger14125tag:blogger.com,1999:blog-3856132944649914846.post-86438959703877085492012-05-22T20:28:00.002-07:002012-05-22T20:28:56.476-07:00[PC Game] Prototype<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhSg4FfsI3-oZ5JNwz3BU_E79DJMvDCj1IHHyEbPPlxKfVAQtqoBFd_BY0bRBKJfkxfPPfAWu2JMZD9A8ZLVdcp-10gNQy_bT0YF7Two_tN7pOYff6MctgO4PRIj1uRdI1qK7t_99i24eo/s1600/prototype-knives.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhSg4FfsI3-oZ5JNwz3BU_E79DJMvDCj1IHHyEbPPlxKfVAQtqoBFd_BY0bRBKJfkxfPPfAWu2JMZD9A8ZLVdcp-10gNQy_bT0YF7Two_tN7pOYff6MctgO4PRIj1uRdI1qK7t_99i24eo/s320/prototype-knives.jpg" width="320" /></a></div>
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Prototype is an action-adventure open world video game developed by Radical Entertainment and published by Activision. The game was released in North America on June 9, 2009, and in southwestern parts of North America as well as Oceania on June 10, and was released in Europe on June 12.<br /><br />The game is set in New York City, where a virulent plague known as Blacklight is spreading through Manhattan. Those infected are mutated into hideous monsters of varying form, with an uncontrollable urge to kill all uninfected life-forms. At the center of it is the protagonist, Alex Mercer, an incredibly powerful shapeshifter with no memory of his past. Parallel to the game's storyline is the ability to play the game as a sandbox-style video game giving the player freedom to roam Manhattan.<br /><br />Many reviewers compared and contrasted it with Infamous, another action-adventure open world game released one month prior to Prototype, by Sucker Punch Productions which features a superpowered protagonist with developing powers in an urban world. However, the gameplay of Prototype is very similar to The Incredible Hulk: Ultimate Destruction, also by Radical Entertainment.</div>
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Alex's primary superpower is his ability to shapeshift, changing his body to suit his needs. Going hand in hand with this power is his ability to "consume" others, absorbing them entirely. This process allows Alex to quickly regain health by absorbing the biomass of his enemies. This also allows him to take on the forms of the enemies he absorbs, thereby allowing the player to move about the enemy as one of them. The disguise will only last as long as Alex remains inconspicuous. Alex has incredible physical strength, and will kill most humans in a single punch. He can perform various melee attacks without shapeshifting, as well as more gymnastic moves such as air combos, sliding along the ground using any humanoid enemy's body, and a high-speed rolling cannonball attack.<br /><br />Alex can also transform parts of his body into a selection of martial implements acquired over the course of the game, either as purchased upgrades or being given them. Offensive powers include the large and powerful Blade arm, fast razor-sharp Claws (which can also erupt large spikes from the ground), the telescoping Whipfist, Musclemass that augments his strength, and the slow but powerful Hammerfists. Defensive options consist of a large shield on Alex's left arm for blocking ballistic attacks that needs to regenerate after excessive damage, and full body armor that exchanges agility and speed for toughness in hand to hand combat; both will allow Alex to plow through most obstacles when active. Vision modes include thermal vision, which allows Alex to see enemies through smoke and other obstacles at the expense of a decreased vision range, and Infected vision, which highlights those infected with the BLACKLIGHT virus as well as military units. Both vision modes muffle all of Alex's other senses, such as hearing, in order to concentrate on his sight. One defensive and offensive power may be active at a time, and using either will negate Alex's current disguise. In addition to his own abilities, Alex can take the weapons from defeated or absorbed enemies. These include automatic rifles, machine guns, grenade launchers, and missile launchers. He can also seize control of military vehicles, such as tanks and helicopters.<br /><br />Alex's most powerful attacks are the Devastators, which require Alex to be in Critical Mass - either a state of near-death or the exact opposite, having excess stored biomass and increased health. These include the Tendril Barrage, which fires impaling tendrils from his body in all directions, the Groundspike Graveyard, which erupts massive spikes from the ground all around Alex, and the Critical Pain, which fires a single beam of hardened biomass from his hands to severely damage a single target.</div>
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More: <a href="http://en.wikipedia.org/wiki/Prototype_%28video_game%29">http://en.wikipedia.org/wiki/Prototype_%28video_game%29</a></div>Arya Kurniawanhttp://www.blogger.com/profile/15094027226703206083noreply@blogger.com0tag:blogger.com,1999:blog-3856132944649914846.post-83021606251314926762012-05-22T20:21:00.001-07:002012-05-22T20:28:33.304-07:00[PC Game] Dead Space 2<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhjHSJjLonCjnBFgUp2k8Ju-Pq3_Drcv18LQqPlGZDt1oQ9hoibKnU7ZjBhkn5RtE2nUb1AaHWCBt28oF685AVf5WaIbze8D9Ur8EU1y6R_cQIZnXhLHodqzZtH302I1LZ2pTotVAsiYVk/s1600/ds2-online-main.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="131" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhjHSJjLonCjnBFgUp2k8Ju-Pq3_Drcv18LQqPlGZDt1oQ9hoibKnU7ZjBhkn5RtE2nUb1AaHWCBt28oF685AVf5WaIbze8D9Ur8EU1y6R_cQIZnXhLHodqzZtH302I1LZ2pTotVAsiYVk/s320/ds2-online-main.jpg" width="320" /></a></div>
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Dead Space 2 (stylized as DEAD SPACE2) is a survival horror third-person shooter video game developed by Visceral Games and published by Electronic Arts for Microsoft Windows, PlayStation 3 and Xbox 360.Set three years after the events of the first Dead Space, the game follow's protagonist Isaac Clarke's fight against a new Necromorph outbreak on the Sprawl, a space city above Saturn's largest moon. Unlike its predecessor, Dead Space 2 has a multiplayer mode, pitting human characters against Necromorphs across the Sprawl.A Collector's Edition is available for all three platforms. The PlayStation 3 Limited Edition includes Dead Space: Extraction as a PlayStation Move compatible title.</div>
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The game begins in an asylum on the Sprawl, a densely-populated space station surrounding a shard of Titan, one of Saturn's moons. Currently, the Sprawl is now host to another Necromorph outbreak, which has led to much of the populace being slaughtered. Isaac Clarke has no memory of the past three years, having just been awoken by Franco Delille (protagonist of Dead Space Ignition); however, Franco is killed by an Infector Necromorph and immediately mutates into a monster himself, leaving Isaac to escape on his own. He is later contacted by Daina Le Guin, a woman claiming to have a cure for his "condition". He is also contacted by fellow patient Nolan Stross (a main character from Dead Space: Aftermath), who endured a treatment similar to Isaac's. Stross claims that they can destroy the Marker, which Hans Tiedmann, the Sprawl's administrator, forced them both to rebuild after finding Isaac adrift. Ignoring Stross, Isaac fights his way through the city (still filled with survivors trying to escape the Necromorphs) to reach Daina. Along the way, Isaac experiences hallucinations of Nicole, which become more vivid as "she" tries to deter him from his task. Upon his arrival, Daina has Isaac restrained, and reveals herself as a Unitologist sent to "recover" Isaac, claiming that they need him to build more markers for spreading Convergeance, a event foretold in Unitology; before they can leave, however, a security gunship kills Daina and her associates, allowing Isaac to escape.</div>
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Stross contacts Isaac again, telling him that the Marker is located in the Sprawl's Government Sector; he reluctantly decides to trust Stross, as destroying the Marker is the only way for him to survive. As he makes his way there, Isaac comes across Ellie Langford, a CEC heavy equipment pilot who eventually joins their mission. As they travel through the Sprawl, Tiedemann throws several obstacles in their way to hinder their progress. Later, Stross' dementia worsens, causing him to stab Ellie's eye out with a screwdriver; she survives, while Isaac is later forced to kill Stross in self-defense. Afterwards, Isaac comes to accept the guilt of being unable to prevent Nicole's death, causing the visions to become benign.</div>
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Upon reaching the Government Sector, Isaac sends a protesting Ellie away alone on a gunship, saying that even though he couldn't save Nicole back on the Ishimura, he can still save Ellie. Once inside, he sets the Necromorphs onto Tiedemann's forces near the Marker chamber. When Isaac reaches the Marker, he finds it surrounded by Necromorphs, which triggers Convergence. With the vision of Nicole guiding him, he comes upon the NoonTech Diagnostic Machine, a machine that unlocks the blocked Marker-infected parts of his mind which was used on him and Stross prior to the events of the game, which "Nicole" claims will help him. He then fights his way to the Marker, where he encounters and kills a nearly-defaced Tiedemann. As Isaac approaches the Marker, "Nicole" suddenly pulls him into his own mind. There, Isaac encounters the parts of his mind affected by the Marker and "Nicole", who then reveals that the only way to make the Marker "whole" is to absorb the body and mind of the one who created it—in this case, Isaac himself. After a lengthy battle, Isaac is able to destroy "Nicole" and rid all traces of the Marker's influence from his mind, destroying the Marker in the process.</div>
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Waking up, Isaac slumps to the ground, ready to accept his fate. As a last act of desperation by Tiedemann's security forces, the station's power core starts a detonation countdown. Suddenly, Isaac receives a call from Ellie, who crashes the gunship through the ceiling. As the room collapses, Isaac makes his way onto the gunship, and they escape from the exploding Sprawl.</div>
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In a post-credits scene, an audio transmission is heard between two people: an unknown subordinate and his ranking superior (known only as "the Overseer" from one of the text logs that can be collected during the course of the game). The subordinate relays that Titan Station (which was Marker Site 12) and the Site 12 Marker have been destroyed. The Overseer replies that the other sites will then have to "pick up the pieces".</div>
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Source: <a href="http://en.wikipedia.org/wiki/Dead_Space_2">http://en.wikipedia.org/wiki/Dead_Space_2</a>Arya Kurniawanhttp://www.blogger.com/profile/15094027226703206083noreply@blogger.com0tag:blogger.com,1999:blog-3856132944649914846.post-19006633519173419342012-05-12T05:57:00.001-07:002012-05-12T05:58:04.931-07:00History of Facebook<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjq6KPnFa-sY2Mx9_mTJk2FopN90EdoYeWHCWMPLbSiWqC7UGVPdjDJLpn0-PjQ7L69isq6VgX3a5AZdSGNNoyHKlk84-fFyKiwyIqApbOPCkEHmsYR-4JODni9OCSw15DOyQ-1nkp1UNg/s1600/GFD.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="200" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjq6KPnFa-sY2Mx9_mTJk2FopN90EdoYeWHCWMPLbSiWqC7UGVPdjDJLpn0-PjQ7L69isq6VgX3a5AZdSGNNoyHKlk84-fFyKiwyIqApbOPCkEHmsYR-4JODni9OCSw15DOyQ-1nkp1UNg/s200/GFD.jpg" width="200" /></a></div>
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Mark Zuckerberg wrote Facemash, the predecessor to Facebook, on October 28, 2003, while attending Harvard as a sophomore. According to The Harvard Crimson, the site was comparable to Hot or Not, and "used photos compiled from the online facebooks of nine houses, placing two next to each other at a time and asking users to choose the 'hotter' person".</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg43-PnntaaDnaxVqC11VLnftPBlePl2DsRaeIswAGrZavAGCEBEe4SSfBDBRwqB2K1f0L_2P-Ye5UwIRCEDW1fpuD54HG-QOceVnEmH1mqsnuw_mzXFEWmWe7foJ9BBOLHkviro8ISaC4/s1600/170px-MarkZuckerberg.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg43-PnntaaDnaxVqC11VLnftPBlePl2DsRaeIswAGrZavAGCEBEe4SSfBDBRwqB2K1f0L_2P-Ye5UwIRCEDW1fpuD54HG-QOceVnEmH1mqsnuw_mzXFEWmWe7foJ9BBOLHkviro8ISaC4/s1600/170px-MarkZuckerberg.jpg" /></a></div>
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To accomplish this, Zuckerberg hacked into the protected areas of Harvard's computer network and copied the houses' private dormitory ID images. Harvard at that time did not have a student "facebook" (a directory with photos and basic information), though individual houses had been issuing their own paper facebooks since the mid-1980s. Facemash attracted 450 visitors and 22,000 photo-views in its first four hours online.<br /><br />The site was quickly forwarded to several campus group list-servers, but was shut down a few days later by the Harvard administration. Zuckerberg was charged by the administration with breach of security, violating copyrights, and violating individual privacy, and faced expulsion. Ultimately, the charges were dropped. Zuckerberg expanded on this initial project that semester by creating a social study tool ahead of an art history final, by uploading 500 Augustan images to a website, with one image per page along with a comment section. He opened the site up to his classmates, and people started sharing their notes.<br /><br />The following semester, Zuckerberg began writing code for a new website in January 2004. He was inspired, he said, by an editorial in The Harvard Crimson about the Facemash incident. On February 4, 2004, Zuckerberg launched "Thefacebook", originally located at thefacebook.com.<br /><br />Six days after the site launched, three Harvard seniors, Cameron Winklevoss, Tyler Winklevoss, and Divya Narendra, accused Zuckerberg of intentionally misleading them into believing he would help them build a social network called HarvardConnection.com, while he was instead using their ideas to build a competing product. The three complained to the Harvard Crimson, and the newspaper began an investigation. The three later filed a lawsuit against Zuckerberg, subsequently settling.<br /><br />Membership was initially restricted to students of Harvard College, and within the first month, more than half the undergraduate population at Harvard was registered on the service. Eduardo Saverin (business aspects), Dustin Moskovitz (programmer), Andrew McCollum (graphic artist), and Chris Hughes soon joined Zuckerberg to help promote the website. In March 2004, Facebook expanded to Stanford, Columbia, and Yale. It soon opened to the other Ivy League schools, Boston University, New York University, MIT, and gradually most universities in Canada and the United States.<br /><br />Facebook was incorporated in mid-2004, and the entrepreneur Sean Parker, who had been informally advising Zuckerberg, became the company's president. In June 2004, Facebook moved its base of operations to Palo Alto, California. It received its first investment later that month from PayPal co-founder Peter Thiel. The company dropped The from its name after purchasing the domain name facebook.com in 2005 for $200,000.</div>
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Facebook launched a high-school version in September 2005, which Zuckerberg called the next logical step. At that time, high-school networks required an invitation to join. Facebook later expanded membership eligibility to employees of several companies, including Apple Inc. and Microsoft. Facebook was then opened on September 26, 2006, to everyone of age 13 and older with a valid email address.</div>
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<br />On October 24, 2007, Microsoft announced that it had purchased a 1.6% share of Facebook for $240 million, giving Facebook a total implied value of around $15 billion. Microsoft's purchase included rights to place international ads on Facebook.[46] In October 2008, Facebook announced that it would set up its international headquarters in Dublin, Ireland. In September 2009, Facebook said that it had turned cash-flow positive for the first time. In November 2010, based on SecondMarket Inc., an exchange for shares of privately held companies, Facebook's value was $41 billion (slightly surpassing eBay's) and it became the third largest U.S. Web company after Google and Amazon.<br />Traffic to Facebook increased steadily after 2009. More people visited Facebook than Google for the week ending March 13, 2010.<br /><br />In March 2011 it was reported that Facebook removes approximately 20,000 profiles from the site every day for various infractions, including spam, inappropriate content and underage use, as part of its efforts to boost cyber security.<br />In early 2011, Facebook announced plans to move to its new headquarters, the former Sun Microsystems campus in Menlo Park, California.<br /><br />Release of statistics by DoubleClick showed that Facebook reached one trillion pageviews in the month of June 2011, making it the most visited website in the world. It should however be noted that Google and some of its selected websites are not counted in the DoubleClick rankings. According to the Nielsen Media Research study, released in December 2011, Facebook is the second most accessed website in the US.</div>
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<br />In April 2012 Facebook bought the application Instagram for US$1 billion.<br /><br />In March 2012 Facebook announced App Center, an online mobile store which sells applications that connect to Facebook. The store will be available to [iPhone], [Android] and mobile web users.</div>
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Source:<a href="http://en.wikipedia.org/wiki/Facebook" target="_blank">http://en.wikipedia.org/wiki/Facebook</a></div>
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<br /></div>Arya Kurniawanhttp://www.blogger.com/profile/15094027226703206083noreply@blogger.com0tag:blogger.com,1999:blog-3856132944649914846.post-12366728567286817312012-05-12T05:34:00.000-07:002012-05-12T05:39:21.995-07:00[Tips] Increase Your Monitor Perfomance!<div class="separator" style="clear: both; text-align: center;">
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiTeRNIanPIfkmu014fArQPlSvAcK7fqETwSYZTPyd85GErfUcywEOGIoFM5B1bix18b99JlNsmm1tYtdIAWMD_Ivi22FtrwwyuToKYyv-gQPWHcBonJZ6b-1urMXnhiyyDpbKNB86IGGY/s1600/bnb.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiTeRNIanPIfkmu014fArQPlSvAcK7fqETwSYZTPyd85GErfUcywEOGIoFM5B1bix18b99JlNsmm1tYtdIAWMD_Ivi22FtrwwyuToKYyv-gQPWHcBonJZ6b-1urMXnhiyyDpbKNB86IGGY/s1600/bnb.jpg" /></a></div>
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The computer monitor is the most important part to display the initial output before the results of our work is printed on paper. The monitor is also very vital in terms of the media editor for our work. Without the monitor we would not be able to enjoy various multimedia features services in the form of images from the Internet or from the computer itself. Think we can only grope in the dark as a computer monitor or laptop we can not turn on the computer.</div>
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<a name='more'></a><br />A good performance will certainly add more value for our monitor. To improve performance we can monitor the performance of engineering monitor settings through the facilities of the System Properties Refresh Rate our windows operating system.<br /><br />Refresh rate has a function to display the number of images that appear on every second. If the higher value the better, but this feature is highly dependent on the ability to monitor itself. The better a higher refresh rate monitor that can be operated.<br /><br />To perform a refresh rate in Windows XP can be done in the following way:<br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgkcmq4qE6DA05kxZuLuQxFFlEs3VucHfloJU6MvFXhLY865YxHTcpegq4R8XVH1dDmDO5MsbgWCOml4LB6Q5Em85tE8Tuo65C8nvWHaCSqJ_rXf0b4YDqJidKePnpBkjuAXf6IPY48GQM/s1600/screen-refresh-rate.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="200" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgkcmq4qE6DA05kxZuLuQxFFlEs3VucHfloJU6MvFXhLY865YxHTcpegq4R8XVH1dDmDO5MsbgWCOml4LB6Q5Em85tE8Tuo65C8nvWHaCSqJ_rXf0b4YDqJidKePnpBkjuAXf6IPY48GQM/s200/screen-refresh-rate.jpg" width="182" /></a></div>
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1. Right click on the desktop computer and select properties</div>
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2. Click the settings tab and then click the advanced menu</div>
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3. In the box that appears click the monitor tab</div>
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4. On the monitor settings, change the value on the screen refresh rate to be higher, say to 75 Hertz or 85 Hertz. Then click OK<br /><br />If you use the monitor type CRT (tube) then the value is the recommended refresh rate of 75 Hz or more. But if you can show your monitor refresh rate with a higher value then you can change according to it.<br /><br />That article about the web Tricks Computer Tips How to Increase Performance Monitor Jago hopefully help you. Thank you for your visit, may make us useful online computer learning.</div>Arya Kurniawanhttp://www.blogger.com/profile/15094027226703206083noreply@blogger.com0tag:blogger.com,1999:blog-3856132944649914846.post-33567124956111236042012-05-12T05:15:00.003-07:002012-05-12T05:40:37.312-07:00[Trick] How To Hidden Your Nav Bar on Your Blog<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjLuGOZ5GIfp19YCqWApX6wsCJjaSPZkw9o-xg3b0W9cuhJ_vv9TQpdDw_4Q4px7PWB8EE-wkwpJtmriBoxy6p4OKK944bRLpw_eGgpWMCo_U3SWVe1nWRP4IBDFcs3sVrAjNSBrdgXaEM/s1600/nmn.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjLuGOZ5GIfp19YCqWApX6wsCJjaSPZkw9o-xg3b0W9cuhJ_vv9TQpdDw_4Q4px7PWB8EE-wkwpJtmriBoxy6p4OKK944bRLpw_eGgpWMCo_U3SWVe1nWRP4IBDFcs3sVrAjNSBrdgXaEM/s1600/nmn.jpg" /></a></div>
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In this occasion I'll share a little about Blog, and the topic is "How To Hidden the Nav Bar. Before, if you want to hidden your nav bar, you will commits an offense TOS Blogger. if you want to continue, read more:<br />
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1. Sign in in your account, on dashboard menu choose templates.<br />
2. Click Edit HTML, and continue with proceed. don't forget to expand template widget.<br />
3. Find this code "<span class="fullpost"></span><b style="color: red; font-weight: normal;">} ]]></b:skin>" <span style="color: black;">without ".</span></b><br />
<b style="color: red; font-weight: normal;"><span style="color: black;">4</span>. <span style="color: black;">Then copy this script in the top of that code. Script:</span></b><br />
#navbar-iframe {<br />
height:0px;<br />
visibility:hidden;<br />
display:none<br />
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<b style="color: red; font-weight: normal;"><span style="color: black;">The last, save and apply to your blog. </span></b><br />
<b style="color: red; font-weight: normal;"><span style="color: black;"> </span></b> <br />Arya Kurniawanhttp://www.blogger.com/profile/15094027226703206083noreply@blogger.com0tag:blogger.com,1999:blog-3856132944649914846.post-8050848829155137492012-05-11T09:23:00.001-07:002012-05-22T20:23:11.854-07:00[PC Game] Assassin's Creed Brotherhood™<div class="separator" style="clear: both; text-align: center;">
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System Requirements:<br />
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SUPPORTED OS: Windows® XP (32-64 bits) /Windows Vista®(32-64 bits) /Windows 7® (32-64 bits) <br />
Processor: Intel Core® 2 Duo 1.8 GHZ or AMD Athlon X2 64 2.4GHZ<br />
RAM: 1.5 GB Windows® XP / 2 GB Windows Vista® - Windows 7®<br />
Video Card: 256 MB DirectX® 9.0–compliant card with Shader Model 3.0 or higher (see supported list)<br />
Sound Card: DirectX 9.0 –compliant sound card <br />
DirectX Version: DirectX 9.0 <br />
DVD-ROM: DVD-ROM dual-layer drive<br />
Hard Drive Space: 8 GB<br />
Peripherals Supported: Keyboard, mouse, optional controller<br />
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Assassin's Creed: Brotherhood is a historical action-adventure open world stealth video game developed by Ubisoft Montreal for PlayStation 3, Xbox 360, Microsoft Windows and Mac OS X. It was released for PlayStation 3 and Xbox 360 in November 2010, Microsoft Windows in March 2011 and Mac OS X in May 2011.<br />
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It is the third major installment in the Assassin's Creed series and the second chapter in the "Ezio Trilogy". The game is a direct sequel to Assassin's Creed II, with Ezio Auditore da Firenze and Desmond Miles returning as the main protagonists, and it takes place right after the conclusion of the previous game's story. It is the first game in the main series to feature a multiplayer mode. Assassin's Creed: Revelations is a sequel to the game, concluding Ezio's story as he travels to Constantinople.</div>
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Assassin's Creed: Brotherhood is an action-adventure video game with main emphasis on nonlinear gameplay, sandbox style gameplay, parkour movements, crowd-blending stealth, assassinations and melee fighting system. The combat system features several and for the first time in the series, the game offers a multi-player mode alongside 15+ hours of single-player gameplay.<br />
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The game introduces a new management system: the player can recruit new members by destroying any of fifteen "Borgia towers" around Rome where papal troops are stationed, then rescuing disgruntled citizens in their districts from harassing guards. The player, as Ezio, can then send them to assignments around Europe or call them for support during missions (if they are not already occupied). Tasking the novice Assassins makes them gain experience, and the player is able to customize their appearance, skills and weapon training to some degree by spending the skill points they have earned. Assassins can die on missions, from which they will not return. Ezio masters new gadgets, such as Leonardo da Vinci's parachute, which can be used when jumping from tall buildings, along with poison darts, a faster acting poison, a crossbow, and the ability to hold and throw heavier weapons like axes.</div>
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The primary setting is Rome, which has fallen into ruin due to the corrupt rule of the Borgia papacy and the Templars over the Papal States and concentrating all the wealth in the Vatican. Just like the town of Monteriggioni in Assassin's Creed II, the player is able to invest in the city and witness its development and unlock rewards. The player has to conquer and destroy Borgia towers to free city zones from the family's influence. Completing this unlocks new missions and opportunities. Rome is the biggest city ever created after the first two installments (Rome is three times bigger than Florence from Assassin's Creed IIand includes five varied districts: Vatican, Downtown, Tiber, Country and Antique. Unlike the previous installments, travel between different cities or regions is no longer present, as most of the action in the game takes place around the city of Rome. Instead, a series of tunnel networks throughout the city allow the player to travel to different sectors of the city with ease. However players will be able to explore the entire city of Rome, visit the harbour of Naples, a part of Navarre, Spain, and Monteriggioni in the present day.<br />
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The combat system has been modified. Striking first and offensive actions are more deadly in Brotherhood than previous games where counter-attacks were the most efficient. Before, this made the player wait until the AI struck, which slowed down the pace of fighting. The AI in this game is thus more aggressive and enemies can attack simultaneously. To dispatch them, Ezio can use melee and ranged weapons at the same time, as well as introducing the hidden pistol in combat. After killing one enemy the player can start an execution streak to dispatch multiple enemies quickly. Ezio can throw heavy weapons (axes, spears, and swords) at his enemies. There are new enemy archetypes in addition to those seen in Assassin's Creed II such as horsemen, arquebusiers, papal guards and others.<br />
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Horses play a larger role in Brotherhood, not only used as a means of transport (inside the city for the first time), but as a component of acrobatic sequences and advanced combat as well, allowing ranged weapons to be used while riding them. Brotherhood also introduces various types of horse-related assassinations, featuring horse-to-horse assassinations. There are environmental objects like the flower pot in Assassin's Creed II to move faster inside the city (a system of tunnels around the city allow fast travel), as well as new objects such as merchandise lifts to quickly climb up high buildings or structures.<br />
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Unlike previous installments, Desmond can leave the Animus at almost any time. This allows Desmond to explore the present-day town of Monteriggioni. The player is also offered virtual training, a mini-game where the player may test their free-running or combat skills.</div>
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<br /></div>Arya Kurniawanhttp://www.blogger.com/profile/15094027226703206083noreply@blogger.com5tag:blogger.com,1999:blog-3856132944649914846.post-13909073451994136562012-05-11T09:11:00.000-07:002012-05-22T20:23:11.840-07:00[PC Game] Batman: Arkham Asylum<div class="separator" style="clear: both; text-align: center;">
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The recommended system requirements are as follows:<br />
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OPERATING SYSTEM: Microsoft Windows XP or Vista<br />
CPU: Core 2 Duo E6600 (2.4Ghz) or Athlon 64 X2 4600+ <br />
RAM: 2GB for Windows XP, 3GB for Windows Vista<br />
GRAPHICS: nVidia 9800GTX or ATI 3870<br />
SOUND: Microsoft Windows XP/Vista compatible sound card (100% DirectX 9.0c -compatible)<br />
DVD-ROM: Quad-speed (4x) DVD-ROM drive<br />
HARD DRIVE: 9GB free disk space<br />
INPUT DEVICES: 100% Windows XP/Vista compatible mouse and keyboard / Xbox 360 Controller.<br />
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Batman: Arkham Asylum is an award-winning 2009 action-adventure stealth video game based on DC Comics' superhero Batman. Released for the PlayStation 3, Xbox 360, Mac OS X and Microsoft Windows, it was developed by Rocksteady Studios in the United Kingdom and published by London based Eidos Interactive in conjunction with Warner Bros. <br />
<a name='more'></a>Interactive Entertainment. The PS3 and Xbox 360 versions of the game were released on August 25, 2009 in North America and August 28, 2009 in Europe, and the PC version was released on September 15, 2009 in North America and on September 18, 2009 in Europe. The Mac OS X version of the game was released by Feral Interactive in November 2011.<br />
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Arkham Asylum, written by veteran Batman writer Paul Dini, is based on the long-running comic book mythos, as opposed to most other Batman games, which are adaptations of the character in other media besides the source material. The Joker, Batman's arch enemy, has instigated an elaborate plot from within Arkham Asylum, where many of Batman's other villains have been incarcerated. Batman investigates and comes to learn that the Joker is trying to create an army of Bane-like creatures to threaten Gotham City, and is forced to put a stop to the Joker's plans. The game's main characters are voiced by the actors from the DC Animated Universe, namely Kevin Conroy, Mark Hamill, and Arleen Sorkin reprising their roles as Batman, the Joker, and Harley Quinn, respectively. The game is played as a third-person perspective action-adventure game with a primary focus on Batman's combat abilities, his stealth and detective skills, and an arsenal of gadgets that can be used in both combat and exploration.<br />
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The game received high praise from critics, earning a 92% average on GameRankings, a game review aggregator. The game also holds a Guinness World Record for 'Most Critically Acclaimed Superhero Game Ever', with an average score of 91.67 from reviewers. Several awards were given to Arkham Asylum, including a Spike Video Game Award and the Best Game BAFTA Award. A sequel, Batman: Arkham City, was announced at the 2009 Spike Video Game Awards and was released in 2011. On May 11, 2010, a Game of the Year version of Arkham Asylum was released in the United States. This edition includes four new challenge maps and is packaged with a pair of glasses which may be used to play the game in 3D on any regular 2D television, using TriOviz, a new kind of anaglyph image technique.</div>
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Batman: Arkham Asylum is played as an over-the-shoulder, third-person perspective action-adventure game. The player controls Batman as he makes his way around the island and structures of Arkham Asylum. In addition to running, jumping, climbing, and crouching, Batman is also able to glide from heights using his cape and use his grapple gun to ascend short heights or escape to higher ledges. To track Joker and other enemies, the player can switch in and out of "detective mode", which activates special visors in Batman's cowl. In this mode, most of the game world is rendered in darker colors, but objects of interest and people are highlighted, including limited x-ray ability to detect the location of people. Special objects with which Batman can interact, either directly or using various gadgets gained over the course of the game, are also highlighted. In some sections of the game, the detective mode is augmented to detect compounds, fingerprints, and other clues, which are used to direct the player to the next location to explore.</div>
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Gadgets include the batarang, an explosive gel compound sprayer and detonator, grappling gun, Batclaw, zip-line launcher and a code sequencer that can be used to overload security panels. Some of these can be used both during normal exploration of the game world as well as in combat. The game world, though presented in a linear path, allows for exploration at any time, and recently-acquired gadgets can often be used to access areas that were previously inaccessible. Exploration of the world is encouraged by items and clues left by the Riddler for Batman to find; in addition to objects to be collected, some of the Riddler's riddles require the player to seek out a certain area related to the answer to a riddle and scan it with Batman's visor. Solving these riddles unlocks additional content for the game, including challenge levels that test the player's skill at the game's combat system, as well as character bios, patient interviews, and detailed character trophies. Riddles, as well as defeating foes, also yield experience points, which can then be spent on several possible upgrades to Batman's arsenal, as well as his health and abilities, at any time.<br />
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The game uses a "Freeflow" combat system, accomplished by using three primary buttons: attack, stun and counter to emphasize the primarily physical system of combat that Batman employs. Additionally, Batman is able to use Batarangs and his Bat-Claw as supplemental combat tools that can extend combos. Countering opponents' attacks can also extend a combo; a brief indicator is shown when playing at Easy and Normal difficulties to indicate when an opponent is ready to attack. By chaining regular and counter-attacks in combos, the player can build up a special experience point multiplier, which increases further if timed well. When this surpasses a specific threshold, the player then has access to an additional special attack that can quickly take down a single foe. Batman can take damage from his foes, and can be knocked out or killed should his health bar fall too low; when combat is completed, Batman regains a portion of his health relative to the experience earned in combat. As the game progresses, Batman battles against opponents with knives and stun rods that require different tactics to deal with, as well as "Titans" that can be ridden on to attack other enemies. Certain enemies will also try to obtain firearms.<br />
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The player can also employ "Predator"-type tactics through stealth to tilt the odds to their favor. This includes silent takedowns by sneaking up on foes, dropping from overhead perches and snatching a foe into mid-air, or using the explosive gel to knock foes off their feet. Some areas feature sections that require the player to employ these tactics to avoid alerting Joker's henchmen and failing to meet an objective. Harder areas, such as the "Extreme" challenge maps, put explosives on gargoyles generally used to escape out of sight, requiring players to find other means of taking down opponents with stealth.</div>Arya Kurniawanhttp://www.blogger.com/profile/15094027226703206083noreply@blogger.com0tag:blogger.com,1999:blog-3856132944649914846.post-44170940547770897162012-05-11T08:53:00.001-07:002012-05-22T20:23:11.847-07:00[PC Game] X-Men Origins: Wolverine<div class="separator" style="clear: both; text-align: center;">
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhbB3VJ8IG_37d_SdiboKz45pKYTx09NiDa_ZfR1imMvLHJbu-iQhovu5tRwkaQzSEgsEq-Y-BvbFB6xbEvESts-eUDAaFUUefNOXi0BvkdZyNazM5Kuc2Cph3Pw_c2FhHAlAyU5YkEVC4/s1600/wolf+time.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhbB3VJ8IG_37d_SdiboKz45pKYTx09NiDa_ZfR1imMvLHJbu-iQhovu5tRwkaQzSEgsEq-Y-BvbFB6xbEvESts-eUDAaFUUefNOXi0BvkdZyNazM5Kuc2Cph3Pw_c2FhHAlAyU5YkEVC4/s320/wolf+time.jpg" width="320" /></a></div>
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Recommended System Requirements for Microsoft(R) Windows(R) XP:<br />
3D hardware accelerator card required - 100% DirectX(R) 9.0c-compliant 256 MB video card and drivers:<br />
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1. Microsoft(R) Windows(R) XP <br />
2. Intel(R) Core(TM)2 Duo E8400 and or AMD Athlon (TM)64 X2 6000+ <br />
3. 1.5 GB of RAM <br />
4. 8 GB of uncompressed hard disk space (plus 400 MB for the Windows(R) swap file and 12 KB free<br />
5. NVIDIA(R) GeForce(R) 8800 GT / ATI Radeon(TM) HD 3850.<br />
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X-Men Origins: Wolverine is a 2009 action-adventure game loosely based on the film of the same name. The game release coincided with the release of the film on May 1, 2009 for the PlayStation 3, Xbox 360, Windows, Wii, PlayStation 2, Nintendo DS, and PlayStation Portable. The game was developed primarily by Raven Software, who used Unreal engine technology to develop the game. Amaze Entertainment developed the Wii and PS2 ports and Griptonite Games developed the PSP and DS ports. Origins was published by Activision.</div>
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The Uncaged Edition was released for the PC, PlayStation 3 and Xbox 360. When Wolverine sustains injuries, chunks of his flesh and clothes are removed. His injuries heal in real-time. Origins takes influences from games such as God of War and Devil May Cry. The Uncaged version also features a large amount of blood and gore. Enemies can be dismembered in several ways in addition to the graphic display of Wolverine's healing factor.<br />
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Combat relies on three options - light attacks, heavy attacks, and grabs. Another form of attack is the lunge, which allows Wolverine to quickly close the distance to an enemy. Wolverine can also use the environment to his advantage, such as by impaling foes on spikes. During combat, Wolverine's rage meter builds up, and when full allows him to use more devastating attacks, like the claw spin and a berserker mode, which increases Wolverine's claw strength until his Rage Meter empties.<br />
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The PlayStation 2 and Wii versions are less graphic, with less language and slightly different combat. Feral senses are still obtained, which can detect doors, traps, enemies and sentinel observers. Lunges must be performed at closer distances. Experience (XP) is collected from defeating enemies, completing missions, defeating all enemies, destroying all turrets, and defeating bosses within a certain time frame. The XP is used to purchase upgrades.</div>
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<h3>
<b>Synopsis:</b></h3>
A prologue shows Wolverine hunting/being hunted by a group of soldiers in a bleak urban environment. He is wearing a shredded uniform reminiscent of the costume seen in the X-Men films, indicating that this may take place in a later time. His thoughts drift to a forgotten past.<br />
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The game begins in Africa, which is implied to be Wakanda, due to Stryker's interest in meteorite deposits in the regions. The Africa missions, which are presented as flashbacks, chronicle the events which lead to Logan disbanding from Team X, showing that his own morals conflict with what Team X is ordered to do (i.e. massacres of innocents for strategic purposes).<br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh7tEayn-VdVuD66b-9TXa_2WkYhaNeVkrXWV_M2N9-ktr6ofHkqrxmdeYysUlgDtQcOMRSvymQ4SvrInDkB8MVvCRBqsn1siwnaE2lTLp9M86VP4hT2jOTk-LWPmvUutGZMdiFf6FbskM/s1600/220px-Wolvy_copter.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh7tEayn-VdVuD66b-9TXa_2WkYhaNeVkrXWV_M2N9-ktr6ofHkqrxmdeYysUlgDtQcOMRSvymQ4SvrInDkB8MVvCRBqsn1siwnaE2lTLp9M86VP4hT2jOTk-LWPmvUutGZMdiFf6FbskM/s1600/220px-Wolvy_copter.jpg" /></a></div>
Three years later, when Logan has settled in Canada with his girlfriend, Kayla Silverfox, his brother Victor Creed reappears at a local bar where he and Logan battle. Creed emerges victorious, breaks Logan's bone claws and knocks him unconscious. Upon waking up, Logan finds Kayla dead. Col. William Stryker arrives, offering Logan a chance at revenge. Logan accepts and undergoes a procedure that bonds adamantium, an indestructible metal processed from the meteorite deposits, with his bones. As the procedure ends, Logan overhears that Stryker wants his memory erased, becomes enraged and breaks out of the Alkali Lake facility, killing many of Stryker's men in the process, including Agent Zero.<br />
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Logan travels to the Project: Wideawake site searching for John Wraith, where he has a confrontation with Bolivar Trask and his mutant hunting Sentinel. After being freed, Wraith leads Logan to Fred Dukes, who in turn leads Logan to Remy Lebeau, who mistakes Logan as one of Stryker's agents. Logan pursues Lebeau to the roof of the building, where he convinces Lebeau to take him to Stryker's island base. Arriving at the island, Logan learns that Silverfox is alive and her "death" was a ploy to get Logan to volunteer for Weapon X. Devastated by the truth, Logan accepts Stryker's offer to erase his memory, but changes his mind after Creed takes Silverfox hostage. Following Creed and Logan's fight, Stryker's Weapon XI, Deadpool, is sent to kill Wolverine, and after the ensuing battle, Logan's memories are damaged when he is shot by an adamantium bullet from Stryker's handgun.<br />
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In the epilogue, Bolivar Trask, who has perfected the recreation of human body parts via robotic replacements, has taken Logan hostage. Logan breaks free of his chains, but Trask flees. An army of Sentinels are seen in the distance in a ruined city, destroying everything in sight and Logan also quoting that "this world may be broken, but he's got the tools (his claws) to fix it".<b> </b></div>
<br />Arya Kurniawanhttp://www.blogger.com/profile/15094027226703206083noreply@blogger.com0tag:blogger.com,1999:blog-3856132944649914846.post-84992109699565050142012-05-10T20:29:00.004-07:002012-05-10T20:29:48.690-07:00Windows 8: Which Version You Should Choose?<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiomCjvDVyO3UGKj1xHFscHout4XnA_U-OXO_tYKM5xe6FxixXThpfR8VYgF8zI_ZKrn7QFlgD3aMM17dgS6p1imlVcqtaVdcbeEowi0kd0eeZRClhAQZ0vQ_andnfVqLRqnzMjIxgbU7A/s1600/hgsgs.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="244" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiomCjvDVyO3UGKj1xHFscHout4XnA_U-OXO_tYKM5xe6FxixXThpfR8VYgF8zI_ZKrn7QFlgD3aMM17dgS6p1imlVcqtaVdcbeEowi0kd0eeZRClhAQZ0vQ_andnfVqLRqnzMjIxgbU7A/s320/hgsgs.jpg" width="320" /></a></div>
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Microsoft revealed in a blog post what the different versions of Windows 8 will be when the OS officially launches. The news from Microsoft clears some things up, but it also raises some additional questions and may still leave some wondering which version of Windows 8 is the “right” one.</div>
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One thing is clear, the next version of Windows will be called Windows 8. That is unless it’s running on ARM hardware, in which case it’s Windows RT.</div>
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But, the Microsoft blog post does clarify that there will be three versions of Windows 8…or is it four? Brandon LeBlanc defines three versions: Windows 8, Windows 8 Pro, and Windows RT. But, the end of the blog post tosses in a mystery fourth version for customers on Software Assurance licensing agreement Windows 8 Enterprise.</div>
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So, which version should you use?<br /><br />Microsoft has made things simpler for Windows 8. With Windows 7, customers had to wade through the features and capabilities of seven different versions to choose the Windows 7 to meet their needs. With Windows 8, Microsoft has essentially narrowed the options down to consumer and business. There’s Windows 8 for consumers, and Windows 8 Pro for business use. Period.<br /><br />Yes, there are also Windows RT and Windows 8 Enterprise, but those are special cases for niche scenarios. Windows RT can’t actually be purchased--it will simply come pre-installed on ARM-based tablets or PCs. It can’t join a Microsoft network domain, or run traditional Windows software. It seems like Windows RT is about as close to Windows 8 as Windows Phone or the Xbox 360, so it barely even counts in this decision process.<br /><br />Windows 8 Enterprise is a wild card. The Microsoft blog post explains, “Windows 8 Enterprise includes all the features of Windows 8 Pro plus features for IT organizations that enable PC management and deployment, advanced security, virtualization, new mobility scenarios, and much more.”<br /><br />I tried to get some clarification on the specific differences between Windows 8 Pro and Windows 8 Enterprise, but a Microsoft spokesperson informed me that there are no additional details available at this time. Depending on the features included with Windows 8 Enterprise, it might make a compelling case for some businesses to switch to Software Assurance licensing to be able to take advantage of them.<br /><br />Given the two options on the table, though, the decision is easy. Get Windows 8 Pro.<br /><br />Harry McCracken stated in his Time Techland article, “I’m sure that some will insist that Microsoft should simply sell the best version, as Apple does with OS X--but I’m not that curmudgeonly.”<br /><br />I am.<br /><br />I always maintained with Windows 7 that Microsoft should cut through all the crap and just sell Windows 7 Ultimate. My feelings haven’t changed with the Windows 8 versions.<br /><br />Your grandmother, or your cousin may not need some Windows 8 Pro features like the ability to join a network domain or use Group Policy. However, Microsoft has a habit of leaving crucial capabilities out of the consumer version--especially security features.<br /><br />With Windows 8 Pro, you get BitLocker and BitLocker-to-Go encryption, and Encrypted File System (EFS) to be able to encrypt and protect your data from unauthorized access. Windows 8 Pro also enables you to boot straight from a VHD which could come in handy.<br /><br />Will everyone need these features? No, but enough will. It just makes sense to get the version that at least gives you the option if you need it rather than choosing the stripped down version lacking key features.<br /><br />Oh, and if you already have Windows 7 Ultimate or Windows 7 Professional the decision has been made for you. The only upgrade path is to Windows 8 Pro.</div>
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<i>Source: http://www.pcworld.com/</i></div>
<br />Arya Kurniawanhttp://www.blogger.com/profile/15094027226703206083noreply@blogger.com0tag:blogger.com,1999:blog-3856132944649914846.post-68856492472448606152012-05-10T20:15:00.001-07:002012-05-10T20:16:00.447-07:00CorelDraw X5 Review<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjlEGp2glYisYXz-ogBUghlhTfgUV2LgEWfqvfIelOIh4vLWqNGFlIF4i0mcZHtUc4QFacBS2mhF7WFzdNZv__tYY8zCbb8ahFyCj7PY4sy6cSdgexvWzn-iD5ATRjILds_1XRiynBTc_k/s1600/index.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjlEGp2glYisYXz-ogBUghlhTfgUV2LgEWfqvfIelOIh4vLWqNGFlIF4i0mcZHtUc4QFacBS2mhF7WFzdNZv__tYY8zCbb8ahFyCj7PY4sy6cSdgexvWzn-iD5ATRjILds_1XRiynBTc_k/s1600/index.jpg" /></a></div>
Can CorelDraw X5 finally topple the might of Adobe Creative Suite?<br />
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Long-time CorelDraw users know that it's the software equivalent of the Star Trek movies: if you try out every version you'll often be disappointed. But, if you follow a simple pattern to your upgrades, you'll get all the awesome ones without feeling like you're Corel's unpaid beta tester.<br />
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So every third version of CorelDraw – 3, 6, 9 and 12 – was a groundbreaking upgrade, and the other versions… not so much. Does the 15th iteration, CorelDraw X5, match up to our expectations?<br />
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Yes – and more. This is a home-run-and-the-crowd-goes-wild release that every CorelDraw user will want.<br />
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The headline features<br />
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An easy place to start is with the big stuff that Corel is shouting about: out-of-the-box 64-bit Windows 7 support alongside the 32-bit support for Windows 7, Vista and XP; true multicore support to put the latest and greatest CPUs to the best use; an all-new colour management system that matches anything Adobe can bring to the table; plus Corel Connect, which looks and works much like a simplified version of Adobe Bridge and is designed to give you a document-focused workflow.<br />
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What Connect lacks in Bridge-like scriptability, it partially makes up for by being available as a standalone app, or as a docker in CorelDraw and Photo-Paint – we ended up ditching Bridge because it took up too much screen space. Corel Connect might just make us think again.<br />
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So, those are the triple-A features that you'll find plastered all over Corel.com if you pay it a visit, and indeed the new colour system is a huge improvement: profiles are loaded and saved uniformly, mismatches are clearly flagged, you can soft proof from a docker, and there's no better way to show all that off than by playing around with the freshly added support for Pantone's Goe colours.<br />
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But even though these new features are great to have, they just scratch the surface. If you already push the software to its limits, it's the day-to-day changes that will impact you the most. And, boy, is X5 chock to the gills with them.<br />
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PNG actually works<br />
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Let's repeat that: PNG actually works. It irked us no end that CorelDraw X4 and earlier 'supported' PNG – a decade-old graphic format – but would insist that it couldn't possibly retain alpha transparency when saving, laying waste to our attempts at smooth edges and drop-shadows.<br />
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Those problems are gone: Corel seems to have thrown away its PNG and JPEG support and rewritten it from scratch, so you now get a super-sized export window that gives you full control over your files.<br />
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This means that even the most complex transparencies get saved perfectly every time. Yes, this functionality was in Fireworks from its first release and so is long overdue, but we're still grateful.<br />
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Dozens of other niggles are fixed too. Take rounded corners on boxes, for example – these have always been simple to do, but changing the size of the rectangle later would warp your rounded corners and they would stretch out of shape. In X5, the rounding is preserved and can even scale to auto-match the size of the rectangle you're working with. </div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg83u-yQPnlufFlKs2cj_1D1mXaVUyjb8yFd16qgfgvP17o309KKVkw-CmAIVjdU9_iiQiu5VETAmrIrf9ZCy_8loYh6QIssiO-feuHgYwUHNNf572JNJhsM7S1gdDnmhYmXdVYLXAGmto/s1600/PCP295.ot05.coreldrawx5_2-580-100.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg83u-yQPnlufFlKs2cj_1D1mXaVUyjb8yFd16qgfgvP17o309KKVkw-CmAIVjdU9_iiQiu5VETAmrIrf9ZCy_8loYh6QIssiO-feuHgYwUHNNf572JNJhsM7S1gdDnmhYmXdVYLXAGmto/s320/PCP295.ot05.coreldrawx5_2-580-100.jpg" width="320" /></a></div>
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What's more, it seems that Corel thought it would push the whole thing further while it was at it, so corner rounding has been joined by scalloping and chamfering too.<br />
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How about converting images to greyscale? Previously, this was a one-click operation that left you with a flat average of the colours and was pretty much guaranteed to leave things looking washed out. Now, you get to control the colour weighting with a live preview, so you can make your black-and-white work look extra punchy.<br />
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There are new image sprayers, new photo effects, smarter tooltips, more brushes, a fresh selection of graphics freebies (Helvetica, Garamond and Futura, anyone?), a redesigned object docker, and a new pixel preview mode in Draw that finally brings it up to speed with Adobe Illustrator 9.<br />
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In short, while the new features will hook you in, you'll be discovering and enjoying the hundreds of small improvements for months to come. At the very least, download the free trial – you get to try the full feature set for 30 days, and we think you'll wish, like us, that every CorelDraw release was this good.</div>
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<i>Source: http://www.techradar.com/</i> </div>
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<br />Arya Kurniawanhttp://www.blogger.com/profile/15094027226703206083noreply@blogger.com0tag:blogger.com,1999:blog-3856132944649914846.post-37869689704471841252012-05-10T19:35:00.001-07:002012-05-10T19:39:22.816-07:00What is Graphic Design?<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiHNoi1H9mDGaz0yvnwJL_Y3Nf_Jc2c3BKWBVRn_JH8QuAF3r_FB7-74COBruNjAm6xXhA7xUFfDdHNvkw2F03Ssay8LfHNKe-dHP0PQlT92h4n7YpSoQKpkYAe6IcCCXKTtNTt8sfO2D8/s1600/ggg.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiHNoi1H9mDGaz0yvnwJL_Y3Nf_Jc2c3BKWBVRn_JH8QuAF3r_FB7-74COBruNjAm6xXhA7xUFfDdHNvkw2F03Ssay8LfHNKe-dHP0PQlT92h4n7YpSoQKpkYAe6IcCCXKTtNTt8sfO2D8/s1600/ggg.jpg" /> </a></div>
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What is graphic design? interested, isn't it? Graphic design is a creative process—most often involving a client and a designer and usually completed in conjunction with producers of form (i.e., printers, signmakers, etc.)—undertaken in order to convey a specific message (or messages) to a targeted audience. The term "graphic design" can also refer to a number of artistic and professional disciplines that focus on visual communication and presentation. </div>
<a name='more'></a>The field as a whole is also often referred to as Visual Communication or Communication Design. Various methods are used to create and combine words, symbols, and images to create a visual representation of ideas and messages. A graphic designer may use a combination of typography, visual arts and page layout techniques to produce the final result. Graphic design often refers to both the process (designing) by which the communication is created and the products (designs) which are generated.<br />
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Common uses of graphic design include identity (logos and branding), publications (magazines, newspapers, and books), advertisements and product packaging. For example, a product package might include a logo or other artwork, organized text and pure design elements such as shapes and color which unify the piece. Composition is one of the most important features of graphic design, especially when using pre-existing materials or diverse elements.<br />
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History </h3>
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While Graphic Design as a discipline has a relatively recent history, with the term "graphic design" first coined by William Addison Dwiggins in 1922, graphic design-like activities span the history of humankind: from the caves of Lascaux, to Rome's Trajan's Column to the illuminated manuscripts of the Middle Ages, to the dazzling neons of Ginza. In both this lengthy history and in the relatively recent explosion of visual communication in the 20th and 21st centuries, there is sometimes a blurring distinction and over-lapping of advertising art, graphic design and fine art. After all, they share many of the same elements, theories, principles, practices and languages, and sometimes the same benefactor or client. In advertising art the ultimate objective is the sale of goods and services. In graphic design, "the essence is to give order to information, form to ideas, expression and feeling to artifacts that document human experience.</div>
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to be continued....</div>Arya Kurniawanhttp://www.blogger.com/profile/15094027226703206083noreply@blogger.com0tag:blogger.com,1999:blog-3856132944649914846.post-81577194853886383022012-05-10T04:13:00.003-07:002012-05-10T19:39:22.821-07:00Design With Photoshop<img src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj94AJPOSUWMUiw2PCkcsxxN6ah6leAJKo9qsbNDRPPPbSaz7s8Z6X1zCIdedCYnVBcXndstapihkMclRhFQlEGJHGz-xJx8GVsN9L0LAPZaYdQFW_wi4nDpzVdTiv0xbWXkU7jHCPeOpIn/s320/1.jpg" /><br />
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Approximately, the badge like the top of this. and here's how to create it :<br />
1. Open Adobe Photoshop Software.<br />
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2. Make new layer, click File > New. set the size of Layer 480x316 pixels.<br />
3. Double click on background Layer > click Ok!,<br />
4. Select Add a layer style > select Gradient Overlay, look at this picture:<br />
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<img src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhvZAxxnsMgO9huoA_6c5zRO2zKmaAMZ3JqzDNsTKkqsYAkHkU9QPWN8wQ0DNaWXNz-2BDdctEYSo4nMgYZWgr4WLUBAtRbWVIRBQI5QTDVJCkVHYx3avs4Wfu_BZpWeXH-LfmGyx64yNDf/s1600/2.jpg" />
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5. On gradient select, set luke this picture:<br />
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<img src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhfWYCiyc40yZZE-OmKUmlmZDILBXwy10GyPjHNsb5wfTmur0WnCi_FCm_IQsh2HtYgN-Cdrh-2_cbBL3ruL82MI27N2Zkfgf_FFQ3OerDm3O8pwQxTURcGqpF1n9jrDMNM0xY-vXpR_xo9/s320/3.png" />
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Now on style, select radial, for scale setting that's up to you<br />
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<img src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjBH79UIH7GFODRBJKqg6p5KsdkDXzmByeYFFEuUEWF-eQSu2DNm0klNEfBue0K2fXS9MsvqZ00KHeaeno8LAyGeDt6VGp_oibR3n9FVaapAvmzGnj4LUc2wwT1aGHlQmrU5a4H-7JNKaHo/s320/4.jpg" />
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6. Make the circle object with ecclipse tools, with white colour.</div>
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7. in the top of layer, make the rectangle object with the red colour. and lay out it like this picture :</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiawulenNS65Z-KfPyIoVqu2TOzrBVzOFCHcegLzyB0d9kWSnnuPL1dvOIBSmVtNLrQ9ddoI6SbwUhNYtQ-xMssujCluXophdJcf7UGa92q0vCacDCuBNk9HTBLOMJCeUXt6ETk0FzYVTs/s1600/untitled.JPG" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiawulenNS65Z-KfPyIoVqu2TOzrBVzOFCHcegLzyB0d9kWSnnuPL1dvOIBSmVtNLrQ9ddoI6SbwUhNYtQ-xMssujCluXophdJcf7UGa92q0vCacDCuBNk9HTBLOMJCeUXt6ETk0FzYVTs/s1600/untitled.JPG" /></a></div>
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8. still on selected layer, select direct selection tool. right click on middle blottom line, select add anchor point. then make the line circles.</div>
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9. press alt+click bettwen box layer with circle layer. then rectangle object will follow circle layer.</div>
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10. Make text "INDONESIA"</div>
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11. Like this the outcome :</div>
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Good Luck!<br />
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<br />Arya Kurniawanhttp://www.blogger.com/profile/15094027226703206083noreply@blogger.com0tag:blogger.com,1999:blog-3856132944649914846.post-47265729439929731832012-05-02T23:38:00.003-07:002012-05-10T19:39:49.508-07:00Case Study, Usability ( Part II )<h3 class="post-title entry-title" itemprop="name" style="background-color: black; font-family: 'Allerta Stencil'; font-size: 24px; margin: 0.75em 0px 0px; position: relative;">
<a href="http://www.speedofart.com/" style="text-decoration: none;" target="_blank"><span style="color: red;">SpeedOfArt.com: Structuring The Wrong Example Website</span></a><span style="color: red;"> (Part II)</span></h3>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgoz569tMATY_dFnyQmTMWaNFIZElUCWNhclaitgU5i1vgWP65ehqyaa9tDxO9wvH7eARGUy8Kp3sNs2pISdskRORH-7wA9R74INtSfcpdq2nDLcz3OKSXkWYyOGzTw9V-Bu9GlAVGTZTc/s1600/domain_name.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgoz569tMATY_dFnyQmTMWaNFIZElUCWNhclaitgU5i1vgWP65ehqyaa9tDxO9wvH7eARGUy8Kp3sNs2pISdskRORH-7wA9R74INtSfcpdq2nDLcz3OKSXkWYyOGzTw9V-Bu9GlAVGTZTc/s1600/domain_name.jpg" /></a></div>
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I'll to explain the second part of my perivious or my first post about the wrong example website. ok I believe that you were interested in my perivious post. this post is to explain clearly about our last topic.<br />
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Look this :<br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjR40jDPgwaLkb2gJQs-_fzVoUm-UowFQe6_KaC9Y2hCwVk4SHfakT5RtGxSC5F5Zbnq67O01sq8F8uR2Rw5Os1-wgiTXYklbsuJllQBezJu5DSVdtZsRGAHji_7k2wRIpzdxzSWAt0WWg/s1600/Untitled.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="169" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjR40jDPgwaLkb2gJQs-_fzVoUm-UowFQe6_KaC9Y2hCwVk4SHfakT5RtGxSC5F5Zbnq67O01sq8F8uR2Rw5Os1-wgiTXYklbsuJllQBezJu5DSVdtZsRGAHji_7k2wRIpzdxzSWAt0WWg/s320/Untitled.jpg" width="320" /></a></div>
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This website consist of three parts, header, content (up), and content (under)</div>
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<span style="color: yellow; font-size: large;"><b>Header : </b></span></div>
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This is very NOT effective because the header is on the middle center of the page. beside that, the header is not collected with a link to the main page. Header should be the title of "speedofart.com" added a link to the main page, is to facilitate user back to the main page when the user feels confused when browsing and now have no idea where.</div>
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<span style="color: yellow; font-size: large;"><b>Content (up) : </b></span></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiMv4UjNbsrtpW56dpJZ8PBKo0CvgquDWQOkTGgSLTqGi7YyGS9sQrJtzYKUiaocvB2urYibkSJ5qp-p6wbrEvCAZRgmbgFb_mKnbf_wYaHoPLa62AKsEKugFKxc0u7oiGgXIRH_s95tTA/s1600/Untitled1.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="86" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiMv4UjNbsrtpW56dpJZ8PBKo0CvgquDWQOkTGgSLTqGi7YyGS9sQrJtzYKUiaocvB2urYibkSJ5qp-p6wbrEvCAZRgmbgFb_mKnbf_wYaHoPLa62AKsEKugFKxc0u7oiGgXIRH_s95tTA/s320/Untitled1.jpg" width="320" /></a></div>
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In addition all of the content at the top we can not know everything at the same time making it very annoying the user in selecting the content that users need. And the content does not have any title or name at all.</div>
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It should be all the content are displayed at the top, showed clearly. And in no way hidden hidden like this. This is to qualify in a user friendly web page. And the contents are also neatly arranged in alphabetical order.</div>
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<span style="color: yellow; font-size: large;"><b>Content (Under) :</b></span></div>
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Exactly the same as the contents of the above explanation, I will repeat:</div>
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Check This :</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh3krffwpuTBTEEo5Bu-bf77R_h1qCP2HjTyqBRp-94MaXhRTsRXbgVk12cWw20FiB798M2XhzwTeLsOfJjMbwWa5Aa9RMvDQlVWw5GvZXFJ05v31p_CmGxVKe3feG3Ad1yRbv166X6OX4/s1600/Untitled2.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="129" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh3krffwpuTBTEEo5Bu-bf77R_h1qCP2HjTyqBRp-94MaXhRTsRXbgVk12cWw20FiB798M2XhzwTeLsOfJjMbwWa5Aa9RMvDQlVWw5GvZXFJ05v31p_CmGxVKe3feG3Ad1yRbv166X6OX4/s320/Untitled2.jpg" width="320" /></a></div>
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Exactly the same as the contents of the above explanation, In addition all the content of the under we can not know everything at the same time making it very annoying the user in selecting the content that users need. And the content does not have any title or name at all.</div>
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It should be all the content are displayed at the under, showed clearly. And in no way hidden hidden like this. This is to qualify in a user friendly web page. And the contents are also neatly arranged in alphabetical order.</div>
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<b><span style="color: yellow; font-size: large;">Website Name :</span></b></div>
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In terms of title pages and portals, speedofart, this would be very bad because making the wrong user perception, user can just take it as Speedo Fart.</div>
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Check This :</div>
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<b><span style="color: yellow; font-size: large;">Overall :</span></b></div>
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The website setting is very bad, the header should be in the top of page, not in the middle center of page. an the header must be collectet with a link to the main page. an the content should be neat at under of the header with title and compose by alphabetic.</div>
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and the last, Some of the shortcomings mentioned here are not the type to patronize a site or anyother bad intentions, but to improvement. so this site can be used in a way that is better and easier.</div>
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</div>Arya Kurniawanhttp://www.blogger.com/profile/15094027226703206083noreply@blogger.com3tag:blogger.com,1999:blog-3856132944649914846.post-75905890475308280482012-04-20T02:19:00.000-07:002012-05-10T19:39:49.529-07:00Case Study, Usability<h3 class="post-title entry-title" itemprop="name">
<a href="http://www.speedofart.com/" target="_blank">SpeedOfArt.com: Structuring The Wrong Example Website</a></h3>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi21YNR7aZ8loXNQBWZsqky-Mx3dbn_BNl8W2XP3tyb5EiR9nrd1zmwCmCU0YoNXeK6lHgKdhJQk8Sc1d14E3jEPoBAawJ4b2cxdQty8go4gOczRCns8MFsyi37Q6YaawFdKAfv6_fqeZI/s1600/domain_name.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi21YNR7aZ8loXNQBWZsqky-Mx3dbn_BNl8W2XP3tyb5EiR9nrd1zmwCmCU0YoNXeK6lHgKdhJQk8Sc1d14E3jEPoBAawJ4b2cxdQty8go4gOczRCns8MFsyi37Q6YaawFdKAfv6_fqeZI/s200/domain_name.jpg" width="200" /></a></div>
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<span style="font-family: inherit; font-size: small; font-style: italic; text-align: -webkit-auto;">This post intentionally created to make a course assignment Human Computer Interaction (HCI). </span></h3>
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<span style="font-size: small;">When browsing, I found a link to a site which I admit is probably one of the most confusing web site: SpeedOfArt.com. I provide a screenshot of it:<a name='more'></a></span></h3>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjSk8TqXLpPb4ly2QGzx9Og1vGj6GokVzgImtt6QqgwBlxZjK1u2zPhnLnEWwerAON4fSjhmQdOCt6NKtI6CN_pnbDeXa5BWytnLWVVFeor6kNRnyuZEeujXniz-cagngVpLfRVwnIShSQ/s1600/Untitled.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="111" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjSk8TqXLpPb4ly2QGzx9Og1vGj6GokVzgImtt6QqgwBlxZjK1u2zPhnLnEWwerAON4fSjhmQdOCt6NKtI6CN_pnbDeXa5BWytnLWVVFeor6kNRnyuZEeujXniz-cagngVpLfRVwnIShSQ/s400/Untitled.jpg" width="400" /></a></div>
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<span style="font-size: small;"><span style="color: yellow;">Title and Description</span>: Maybe it's someone who understands the meaning of ordinary English sentences Speedofart this, but no spaces, commas, and periods, the true meaning of this sentence is still a mystery. Lay people will surely be one of perceptionabout the meaning of the sentence, it could be "Speedo Fart".</span></h3>
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<span style="font-size: small;"><span style="color: yellow;">Design</span>: In my opinion the design of the site is very disturbing to read the user's property property on this web page. you try to play with your mouse pointer after pointer brought closer to the property "X", then the property appears. yap all very confusing.</span></h3>
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<span style="font-size: small;"><span style="color: yellow;">Type Setting</span>: You see, the title of a web page is actually located in the middle center of the web content. very wrong once, why not dipaling under it, so much wrong again,:-D. in addition, property property on this web page located irregular.</span></h3>
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<span style="font-size: small;"><span style="color: yellow;">Area of Pages</span>: Area of this web page is unclear, please scroll to the right, then there is still a remaining web content and not on the center position.</span></h3>
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<span style="font-size: small;"><span style="color: yellow;">Explanation and Emphasis</span>: As I described in my previous explanation, the phrase SpeedofArt can make people be one of perception in the mean. and page design is verybad, if not hold your pointer on the property did not appear. and we've certainly had great difficulty in finding a property that we need, because do not know where it is.</span></h3>
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<span style="font-size: small;"><span style="color: yellow;">Conclusion</span>: Some of the shortcomings mentioned here are not the type to patronize a site or anyother bad intentions, but to improvement. so this site can be used in a way that is better and easier.</span></h3>
</span></h3>Arya Kurniawanhttp://www.blogger.com/profile/15094027226703206083noreply@blogger.com0